1 files use the extension of BYTES
Binary Text Asset Data File
Classification:developer files
File used by Unity, a 3D game development application; contains binary data from the text asset (commonly using but not limited to the .TXT extension) file; loaded as a text asset and accessed through the bytes property; extension must be manually changed to BYTES.
instruction:
An example of the BYTES extension in use would be changing a .JPEG extension and putting it in your "Resources" folder. Then using the following script:
//Load texture from disk
TextAsset bindata= Resources.Load("Texture") as TextAsset;
Texture2D tex = new Texture2D(1,1);
tex.LoadImage(bindata.bytes);
BYTES(Binary Text Asset Data File) related software:
Windows
1 software
Linux
1 software
发送 E1360 至公众号 IT小技巧 查看软件名称。
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